Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begin?
Unlike all of those button-pushing manuals out there, Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept, allowing you to rig more intuitively in your own work. Veteran animation professor Tina O'Hailey will get you up and rigging in a matter of hours with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human compared to a bird character allowing you to see that a bi-ped is a bi-ped and how to problem solve for the limbs at hand. After you have moved beyond basic bi-pedal characters, Rig it Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs.
Product details
- Paperback | 304 pages
- 191 x 248 x 17.78mm | 862g
- 23 Apr 2013
- Taylor & Francis Ltd
- Focal Press
- Oxford, United Kingdom
- English
- 1 Line drawings, color; 232 Halftones, color
- 0240820797
- 9780240820798
- 281,816
Download Rig it Right! Maya Animation Rigging Concepts (0240820797).pdf, available at ebookdownloadfree.co for free.
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